Deschide locale_game.txt si adaugam:
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TOOLTIP_VNUM_ITEM Vnum: %d
Deschide uitooltip.py si cauta:
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self.AppendAntiFlagInformation()
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if player.GetName() == "[Tupeu]" or player.GetName() == "Test":
self.__item_vnum(itemVnum)[/hide]
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def __AppendMagicDefenceInfo(self):
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def __item_vnum(self, itemVnum):
self.AppendTextLine(localeInfo.TOOLTIP_VNUM_ITEM % (itemVnum),0xff00CED1)
Codul item-ului va fii vizibil doar daca aveti numele in linia asta:
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if player.GetName() == "[Tupeu]" or player.GetName() == "Test":
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if player.GetName() == "[Tupeu]" or player.GetName() == "Test":
self.__item_vnum(itemVnum)
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self.__item_vnum(itemVnum)